Squash scoring systems
Squash scoring systems have evolved over time, and in 2009 the World Squash Federation decided on a new standard for all levels of the game.
The current official scoring system for all levels of professional and amateur squash is called point-a-rally scoring (PARS). In this scoring system a player always receives a point for winning a rally regardless of whether or not they were the server or the returner. Previous scoring systems saw only the player serving in a rally capable of winning a point. Some people may choose to play this way but the widely accepted system is PARS.
Competition matches are usually played to the “best-of-five” games (the first player to win three games wins the match) and each game is played to 11 points. The first player to reach 11 points wins the game, but should the score reaches 10-10 then play continues until one player leads by two points. This player is then the winner of the game.
Any player can score a point in a rally irrespective of whether or not they served. A player wins the point if:
- Their opponent fails to make a good serve. For example, the ball strikes the out line or the serve line on the front wall, the ball strikes anywhere above the out line, or after hitting the front wall the ball has it’s first bounce on the floor prior to the back quarter.
- Their opponent strikes the ball and it makes contact with (or goes above) the out line.
- Their opponent strikes the ball and it hits the tin (this is marked by the lowest line on the front wall, at approximately knee height).
- Their opponent doesn’t manage to strike the ball before it’s second bounce.
- They strike a ball and it touches their opponent on it’s way to the front wall. This applies only if it is clear that the ball would have ht the front wall if it had not been obstructed. If the ball was on it’s way to the side wall then this is considered a let.